Wednesday, 13 April 2011
Cameras & Rendering.
Cameras were added to give the best quality view to the Animation.
they have alot more options than just rendering through a viewport.
whilst rendering the format output was set to an AVI file.
Collecting Models
Tuesday, 1 March 2011
Helicopter
I went on to create a helicopter. I started off with just a sphere, converted it to poly editing and removed some of the front so a window could be added. another sphere was added and placed inside the first one with the teture of a glass look. I then built the rest up from shapes, and used the bend Modifier tool to bend the landing bars. I have decided this is too simple and looks no way near realistic, So I will need to recreate it.
Glass 'n' Cigar
I created a glass using the lathe tool, prior to creating its shape with just a simple line tool, then using the lathe Modify tool. I then applied a glass-like texture and added some extra lighting to give off more effect. A cigar was then Created by producing a cylinder, converting it to poly and manipulating faces on the cigar.
Tuesday, 15 February 2011
First Model - Pistol
First Modell - Pistol with silencer
The barrell was first Created, along with the silencer, to create the silencer I produced to cylinders. One slightly larger in radius alligned on top of one another. I then converted the Larger Cylinder to an editable Poly, Ensuring i had plenty of segments to work with. I then selected the edge option and deleted rows from the large cylinder so the smaller one showed through. This gave the silencer alot of shape.
Wednesday, 2 February 2011
freezing an image in 3DS
Freezing Images in 3DS max Prooves to be a very handy tool. This alows you to fit and image and co-ordinate where about you would like to place it and can determine how about the image is placed within the plane. This is a really useful way of using detailed plans to recreate models. It makes creating models a whole lot more easier.
Loft tool
Using the loft tool was a useful way of converting lines into shapes. This was achieved by first During a Line of the sort of shape you want to produce, you then draw a seperate shape, this shape will act as the shape of your line. In this case it was a circle. The shape ended out to be more rounded.
Thursday, 27 January 2011
James Bond Moodboard
Wednesday, 26 January 2011
Introduction & basics, 3D modelling
Introduction & basics, 3D modelling
Later on I created a snowman in an environment with some now. Added some texture to the Torus( scarf) and added a background using the material editor.
Introduction & basics, 3D modelling
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